Agile 2009 - games http://agile2009.agilealliance.org/taxonomy/term/425/0 en The Agile Playground http://agile2009.agilealliance.org/node/2001 <p>Agility in Action… This session will introduce five interactive games that a facilitator can add to their toolkit for team and management training. The games all illustrate the principles and dynamics that support Agility. The rationale for this session is that people learn best by embodying the learning, rather than just receiving knowledge at a head level. All participants will be immersed in the games; there are no observers. At the end of the session the participants will have a set of games they can introduce into their own organization to enhance their own Agile adoption process.</p> http://agile2009.agilealliance.org/node/2001#comments Agile Adoption Workshop Agile dynamics agile principles embodied learning fun games interaction 90 minutes Fri, 20 Feb 2009 20:55:34 +0000 tobiasmayer 2001 at http://agile2009.agilealliance.org Logical Levels and Statistical Games: A Powerful Strategy for Agile Adoption http://agile2009.agilealliance.org/node/1587 <p>The use of metaphorical games as a strategy for adopting an agile culture has shown to be weak because most of trainers don’t know the principles of changing beliefs and values of a human mind. The Neuro-Linguistic Programming (NLP) Logical Levels of Learning and Change (LLLC) is a powerful framework to be considered when we need to challenge skeptical and analytical minds in traditional software development environments.</p> <p><a href="http://agile2009.agilealliance.org/node/1587">read more</a></p> http://agile2009.agilealliance.org/node/1587#comments Coaching Tutorial games group dynamics Just-in-Time (JIT) Neuro-Linguistic Programming (NLP) Queueing Theory (QT) Theory of Constraints (TOC) 90 minutes Fri, 13 Feb 2009 01:07:51 +0000 parzianello 1587 at http://agile2009.agilealliance.org Creating Agile Simulations and Games for Coaches and Consultants http://agile2009.agilealliance.org/node/705 <p>We find games and simulations incredibly valuable in our coaching and training. Given the number of times we&#8217;ve seen &#8220;Does anyone have a game or simulation to &#8230; ?&#8221; on the mail lists, we know we&#8217;re not alone. While there&#8217;s leverage in using games that others create, it&#8217;s even better to create your own games to address your specific teaching points. In this session, we will introduce some essential elements of game design and demonstrate a process for designing a game starting with a learning objective. Participants will then use materials we supply to create their own Agile games.</p> http://agile2009.agilealliance.org/node/705#comments Manifesting Agility Tutorial games simulations 180 minutes Thu, 29 Jan 2009 21:55:13 +0000 esh 705 at http://agile2009.agilealliance.org The Distributed Agile Game http://agile2009.agilealliance.org/node/401 <p>When it is achieved together, the combined benefits of both Agile and Offshore software development, can be multiples greater than either approach alone. During this interactive session, we will simulate a distributed project with some participants being onsite and the others offshore. With 4 teams of upto 8 people each, this game will draw out learning around the challenges of Distributed Agile and different methods to communicate successfully on such projects. The rules of the game help illustrate how to deal with travel, different timezones, delayed communication and other such hurdles.</p> http://agile2009.agilealliance.org/node/401#comments Distributed Agile Workshop agile challenges Distributed development games 180 minutes Mon, 19 Jan 2009 10:39:40 +0000 SUMEET MOGHE 401 at http://agile2009.agilealliance.org